SPARRING RULES

 

• 1 point for punches, 2 for kicks
• Light HEAD CONTACT permitted – No Frontal Face Contact, you can only
score a point to a padded part of the gear. Absolutely no face contact,
even with a mask.
• Complete Uniform is Mandatory – No T-shirt Unless that is your school
uniform. Absolutely no wearing of groin protectors on the outside of your
uniform.
• Protective Foam Covered Gear Mandatory: Head, Hands, Foot, Groin
Protector for Male and Mouth Piece. Chest protector is optional.  
• Protective face masks are not required but are strongly recommended for
ages 17 and under.
• Ring Star and specific sparring shoes are permitted.
• When Scoring a point, you must remain on your feet or complete your
technique without falling.
• A competitor may not receive a point and a warning on the same call.
 
WARNINGS:

 

• First Offense: Warning
• Second Offense: A point is added to opponent’s score.
• Third Offense: Disqualification
• Injuries resulting in bloodshed will generally result in disqualification - but it
is up to the center referee's discretion.
 
Penalties

 

• Attacking illegal and non-target areas.
• Using illegal techniques.
• Running out of the ring to avoid fighting.
• Falling to the floor to avoid fighting.
• Continuing after being ordered to stop (fighting after break).
• Excessive stalling.
• Blind, negligent or reckless attacks.
• Uncontrolled techniques.
• Any unsportsmanlike behavior from the competitor or his/her coaches,
friends, etc.
• Any abusive behavior from the competitor or his/her coach, teammates,
family, friends, etc., such that the referee feels it affects the outcome of the
match or the performance of the officials or other competitors.
• Excessive contact.
 
Target Areas and Techniques


• Legal Target Areas: Entire headgear, ribs, chest, abdomen and kidneys.
• Illegal Target Areas: Neck, throat, groin, legs, knees and back are all illegal
target areas. Any attacks to these areas could result in a warning and/or
penalty points.
• Non-Target Areas: Hips, shoulders, arms, and feet are all non-target areas.
Points cannot be scored to non-target area. If a competitor is intentionally
 attacking these areas, warning and/or penalty point may be awarded.
• Legal Techniques: Legal techniques are all controlled strikes with hands or
feet, except those listed as illegal.
• Illegal Techniques: Head butts, hair pulls, bites, scratches, elbows, knees,
eye attacks of any kind, any stomps or kicks to the head of a downed
opponent, slapping, grabbing, uncontrolled blind techniques, any
uncontrolled dangerous techniques that are deemed unsafe by the judges.
Sweeps, Takedowns, Grabs, and Ground Fighting are not allowed. A
fighter is down when any part of the body, other than the feet is touching
the floor.
 
Touch Contact


• Light Touch Contact means there is no penetration or visible movement of
the opponent as a result of the technique. Light touch may be made to all
legal target areas.
• Moderate Touch Contact means slight penetration or slight target
movement. Moderate touch may be made to all legal target areas except
the head and face.
• Excessive Contact is made when an opponent strikes with force in excess
of what is necessary to score a point. Indications of excessive contact:
• Visible snapping back of a competitor's head from the force of a blow.
• A knockdown of an opponent (not recklessly charging into a technique or
occurring in instances where the fallen party either fell, slipped, or was off
balance).
• A knockout of an opponent.
• The appearance of severe swelling or bleeding. (Bleeding or other obvious
external injury may in itself be grounds for excessive contact if it is
considered the fault of a competitor) (Bleeding or crying, however, does
not necessarily imply excessive contact).
 
Other Penalty Rules


• A competitor cannot be penalized and still receive a point on the same call.
A penalty always overrules a point by the same competitor.
• A competitor can receive a point because his/her opponent was penalized
and at the same time receive a point or points for scoring.
• If a competitor is injured and it is considered that he/she is responsible for
his/her own injury, or no fault can be associated with the injury, the
opponent will not be penalized (i.e., ducking into a knee, butting heads,
etc.). In the event a fighter is unable to continue because of a no-fault foul,
his/her opponent will be declared the winner even if he/she is not ahead at
the time of the foul.
• If a competitors injury was deemed the responsibility of his/her opponent,
the opponent is then disqualified, even if the injured person can not
continue.
• If a competitor scores a point and immediately proceeds to break the rules,
even if it was after the point technique, the warning for breaking the rules
voids the point ( a competitor cannot receive a point and a warning on the
same call).
 
Disqualification

 

  Disqualification of a competitor requires a majority vote by all officials, except
when a competitor is automatically disqualified when he/she receives three
penalty points. a competitor's injury was deemed the responsibility of his/her
opponent, the opponent is then disqualified, even if the injured party cannot
continue.
 
Out-of-Bounds


  A competitor is out-of-bounds as soon as he/she does not have at least one foot
touching inside or on the boundary line. Stepping out-of-bounds does not
immediately stop the match. An out-of-bounds competitor may be scored on by
his/her opponent so long as the in-bounds competitor has at least one foot in
bounds and the referee has not signaled to stop. In the event of a jumping
technique, the attacking competitor must land with one foot in-bounds in order to
score.
 
Coaching


• Coaches are NOT allowed ringside.  All coaching is done from the
spectator area. Never, at any time, can a coach, friend, team member, etc.,
enter the ring without the referee's permission (only the officials,
competitors and medical personnel are normally allowed in a ring).
• No abusive, violent, unsportsmanlike or overzealous coaching allowed.
• A coach cannot ask for a time out (only a competitor may ask for a time
out).
• A coach can never, at any time, interfere with the proper running of the ring
or the decisions of the judges.
• Penalties for any of the above coaching infractions are issued by the
Center Judge.

POINT SPARRING

 

• Once a point is scored the judges will break the action to call points or warnings.

 

• Hand Calls (occur during stopped action) – 1 or 2 fingers up high pointing toward the  competitor indicates points scored. Fingers down pointing toward the competitor indicates warnings. Two hands crossed indicates a block or “no see”

 

• In All divisions the competitor who earns seven (7) points automatically wins. If no one scores seven (7) points by the end of the two minutes, the competitor who is ahead wins.  Scoring points are awarded by a majority vote of the judges. The majority of judges do not have to agree on the same technique being scored, only that a point was scored. If at the end of two minutes the match is tied, the match will continue into a sudden victory overtime period. The first competitor to score a point is declared the winner.

CLASH SPARRING

 

• Max 3 techniques per person per exchange.  To avoid uncontrolled
brawling, a fighter must separate after throwing 3 techniques, regardless of
scoring, before exchanging again.  The winner of each round is the
competitor with the most points at the end of the match. Ring control and
aggression are also taken into consideration as a deciding factor.

 

• Each round for Black Belts is two minutes long.  90 seconds for all Under
Belts

FORMS

 

  Judging will be based on execution of technique, application of technique,
balance, speed, power, solid stances, focus and intensity/loud yells. Forms may
be unmodified or modified from what a system or school considers to be the
original version of the form; however, performance of the following movements
will result in a downgrade of the form, or upon unanimous vote of the judges, a
“no score” as a form inappropriate for the division: Movements that involve more
than a 360 degree spin, require the body to be inverted more than parallel to the
floor, more than two kicks with the same leg without putting the foot down in
between; front or back flips; cartwheels; front or side leg splits; or any other
gymnastic movements or extreme exhibitions of flexibility or agility with the body
or weapon that are deemed in the opinion of the judges to be inappropriate for
the division pursuant to the general guidelines set forth here. (**Forward Roll is a
legal Traditional Technique.)